Knox County survival server · Legacy Unleashed

Project Zomboid control

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Overview

Status—
Uptime—
CPU (whole PC share)—
RAM—
Survivors online—
Last hour—
Last hour: CPU (green line) · RAM (blue line) · sampled every 20s

One game server at a time. Start goes through the hub's rule, so if another game is up you'll be told which one to stop first.

How Project Zomboid works here

Client
Project Zomboid on Steam. Server name: TylersZomboid.
Mods
From Steam Workshop. Each mod needs its Workshop ID in WorkshopItems= and its mod ID in Mods= in the server ini.
Ports
UDP 16261 (game) · UDP 16262 (direct)
For now
Nothing is auto-installed from this panel yet. Requests are saved for Reed. No public join address yet.
Connect

No public join yet. There's no playit or public address for this server yet, so friends can't join from outside until Reed sets one up.

Local ports on the game PC:
UDP 16261 (game)UDP 16262 (direct)
Admin · bot

Bot webhook: …

Webhooks get wired up later. Until then, requests and apply markers are saved on the PC for Reed.

Mod & content requests

Mods come from Steam Workshop (ini Mods= and WorkshopItems=). Nothing is installed from here yet.

Tip: start with REMOVE to ask for something to be taken out.
    Apply only marks the request for Reed/the bot. It won't install anything or restart the server by itself.

    Workshop & mods on the server

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